![]() Hold at the chateu and don't go any further. ![]() A few MG squads and 2 Panzer IVs are also present so I recommend sending in the Pershing first. There will be a PaK hidden behind the wall so protect your tanks. Take the Chateu if you can but beware of the Tiger. 2 M10s, 2 Shermans and a Pershing can deal with this threat easily, so don't over-reinforce. ![]() Move up and take another area while he travels back. After you dealt 10% damage, the tank will pop smoke and become invincible, and will retreat back to the crossroads. Reinforce the main group as much as you can with Tanks before the Tiger arrives. Keep your infantry back as the Tiger would only shred them and they will not survive it's MG fire. After clearing the first area the Tiger should be lured out, so prepare with M1A1C cannons and a wolverine. Immediately move towards the right side. Any damage done to the Tiger Ace is permanent.After that, it will stay at its home base waiting for its last stand. During this retreat the tank is totally invincible. As its health decreases to 24%, it will retreat for one last time.After certain time or taking enough damage, it voluntarily retreats back to base. It will harass the player in a round-based routine but will not actively breach the player's base.Tiger Ace is measured by total health visible on its top.The "Tiger Ace" is a purpose-designed object that follows a set of dedicated logic, not comparable to any other (tank) units in-game. Shultz and the remains of his elite Tigergruppe are guarding one such escape route to prevent the Allies from cutting the escape route off. Having only limited escape routes, Panzers and Tiger tanks are called in to keep the escape routes open as long as possible. The German 7th Army has begun its withdrawal from Normandy.
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