Complex Design and Engineeringĭamage computations for World of Warships might seem confusing, so keep these things in mind: You will deal more damage to enemy warships versus beating a dead horse in the destroyed Bow End. You can start aiming for other sections of the ship, such as the Superstructure, Casemate, or Aft-End. With this in mind, it might be best to stop aiming for the already destroyed sections of enemy warships as you will deal lesser damage overall. Important Note: A “destroyed” section of a ship will appear visually in-game as “blacked-out.” The same is true for any other section of a ship ( Superstructure, Casemate, Aft End). Instead, all subsequent damage to the “destroyed” Bow section will only be dealt as Hull Damage (500 damage). When the Bow End is in a “destroyed” state, the ship will no longer receive additional damage from hits to the Bow End section. Since sections of the ship have their respective Hit Points (HP), every section of the warship can technically be “destroyed.” When a section of the warship is destroyed, the warship will stop receiving the 1/6th damage from the shell impact and will only receive the Hull Damage instead.įor example, if a particular ship’s Bow End has a total of 5000 HP, a total of 10 Bow hits will “destroy” the Bow End section (10hits x 500 damage = 5000 Bow HP) of the ship.
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